I didn’t hate it, but it took something away from the game that made it feel like it wasn’t wholly Naruto to me.Sid Meier’s Civilization® VI: Rise And Fall CrackĬivilization V - Civ And Scenario Pack: Denmark (The Vikings) Download Finally, there’s nothing wrong with QTEs, but this game used them excessively. Though it isn’t possible to pick up, it does make this one of the worst to pick up in terms of story coherence unless you’ve played the first. Though this should be unsurprising, since it is a sequel, the chapters covered in this game pick up right in the middle of some story arcs. After you’d done the first of one kind, you’ve essentially done them all and it quickly became a chore to do each one. Side quests were just blatantly repetitive.
A Bit Brokenĭespite its greatest parts, Broken Bond was at its weakest when it came to the variety of side quests available, how minimally accessible it is to newcomers of the series, and its use of quick time events (QTEs). Being the last title produced by Ubisoft, it ended on an incredibly high note that completely expanded on the ideas presented in Rise of the Ninja. It has an amazing soundtrack, truly respectable voice acting, and uses the open world mechanics to the fullest without becoming a burden. My personal favorite part of this game is that it ties together the basis of the Naruto series, has art direction that honors the original spirit of the series, and has some fantastic story elements. It would not be constructive to say that it is the best Naruto game, but it can easily hold its own against other installments. It even has some similarities to games like Spider-Man: Web of Shadows because of its fighting style/open world aspects and the challenges available to the player. In comparison to the Ultimate Ninja Storm series of games, which put a heavy emphasis on battles/crazy scenarios, Broken Bond instead shifts towards realism, speed, and navigability for the core of its gameplay. Given the current feeling towards companies like Ubisoft, its pleasant to say that this developer put a lot of effort into Broken Bond and even improved on many of the aspects they learned from its predecessor Naruto: Rise of a Ninja.